Wednesday, December 18, 2013

Legacy of the Crystal Shard: Session 4

For characters of levels 1-3, Legacy of the Crystal Shard is going to be full of adventure for all types of characters.  Set in Icewind Dales, an Evil threatens the community of Ten Towns and it is up to the players to find out what is going on.

This thirteen week adventure is a continuation of the ongoing saga of the Sundering.

Join us on our new day starting November 27 where we will talk of what happened at our table, give you tricks and tips from a DM and player perspective.  We are also reporting from the 4th edition and the Dnd Next aspect.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Or click on the link HERE!

Please feel free to post any comments you have regarding this podcast.  It is good to get feedback and some of the feedback we have received has been great.  Thanks for all your support.  We love doing this podcast.




Wednesday, December 11, 2013

Legacy of the Crystal Shard: Session 3

For characters of levels 1-3, Legacy of the Crystal Shard is going to be full of adventure for all types of characters.  Set in Icewind Dales, an Evil threatens the community of Ten Towns and it is up to the players to find out what is going on.

This thirteen week adventure is a continuation of the ongoing saga of the Sundering.

Join us on our new day starting November 27 where we will talk of what happened at our table, give you tricks and tips from a DM and player perspective.  We are also reporting from the 4th edition and the Dnd Next aspect.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Or click on the link HERE!

Please feel free to post any comments you have regarding this podcast.  It is good to get feedback and some of the feedback we have received has been great.  Thanks for all your support.  We love doing this podcast.




Wednesday, December 4, 2013

Legacy of the Crystal Shard: Session 2

For characters of levels 1-3, Legacy of the Crystal Shard is going to be full of adventure for all types of characters.  Set in Icewind Dales, an Evil threatens the community of Ten Towns and it is up to the players to find out what is going on.

This thirteen week adventure is a continuation of the ongoing saga of the Sundering.

Join us on our new day starting November 27 where we will talk of what happened at our table, give you tricks and tips from a DM and player perspective.  We are also reporting from the 4th edition and the Dnd Next aspect.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Or click on the link HERE!

Please feel free to post any comments you have regarding this podcast.  It is good to get feedback and some of the feedback we have received has been great.  Thanks for all your support.  We love doing this podcast.




Wednesday, November 27, 2013

Legacy of the Crystal Shard: Session 1

For characters of levels 1-3, Legacy of the Crystal Shard is going to be full of adventure for all types of characters.  Set in Icewind Dales, an Evil threatens the community of Ten Towns and it is up to the players to find out what is going on.

This thirteen week adventure is a continuation of the ongoing saga of the Sundering.

Join us on our new day starting November 27 where we will talk of what happened at our table, give you tricks and tips from a DM and player perspective.  We are also reporting from the 4th edition and the Dndnext aspect.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Or click on the link HERE!


Thursday, November 21, 2013

Legacy of the Crystal Shard: Launch Week Session 0

For characters of levels 1-3, Legacy of the Crystal Shard is going to be full of adventure for all types of characters.  Set in Icewind Dales, an Evil thrreatens the community of Ten Towns and it is up to the players to find out what is going on.

This adventure is a continuation of the ongoing saga of the Sundering and is a thirteen week adventure.

Join us on our new day starting November 28 where we will give you information of what happened at our table, tricks and tips from a DM and player perspective as well as a perspective from one edition to the next.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Or click on the link HERE!

Thursday, November 14, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 13

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about the good, the bad and the ugly of this season.





Click here for the link.

What happened at your table?  Who succumbed to the will of the Gods?  Did your heroes come out victorious?  Did they restore some order to Baldur's Gate?

Thursday, November 7, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 12

Murder in Baldur's Gate is an interactive module where theparty chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.





Click here for the link.

What happened at your table?  Who succumbed to the will of the Gods?  Did your heroes come out victorious?  Did they restore some order to Baldur's Gate?

Thursday, October 31, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 11

Murder in Baldur's Gate is an interactive module where theparty chooses their paths.


The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.





Click here for the link.

What are your players going to do? Will they seek out the miscreants and bring them to justice? How did they fare and how did they resolve this situation?

Thursday, October 24, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 10

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.





Click here for the link.

What are your players going to do? Will they seek out the miscreants and bring them to justice? How did they fare and how did they resolve this situation?

Thursday, October 17, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 9

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.





Click here for the link.

What are your players going to do? Will they seek out the miscreants and bring them to justice?  How did they fare and how did they resolve this situation?

Thursday, October 10, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 8

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.


Thursday, October 3, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 7

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.


Thursday, September 26, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 6

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate. You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.


Thursday, September 19, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 5

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate.  You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.


Thursday, September 12, 2013

Recounting Encounters: Murder in Baldur's Gate - Session 4

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate.  You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.


Thursday, September 5, 2013

Recounting Encounters: Murder in Baldur's Gate - Sessions 3

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

The players affiliate themselves with a faction: Duke Thorin Silvershield, from the Upper City, Ulder Ravengard, current leader of the mercenary band of the Flaming Fist and protectors of the Lower City, and ...well let's just say it is a representative of the Guild, a Robin Hood thieves organisation.

The party is then pulled into their various task, and taking into consideration their various assignments, and the stories fly all over Baldur's Gate.  You have to listen to believe it.

Listen as Derek, Craig and I talk about what happened at our respective tables.



Click here for the link.

Thursday, August 29, 2013

Recounting Encounters: Murder in Baldur's Gate - Sessions 1 and 2

Murder in Baldur's Gate is an interactive module where the party chooses their paths.

Due to personal things happening in my life, we will post differently in the future.

I will post and correct this in the future.  In the meantime here is the podcast for the session one and two weeks.




Click here for the link.

Wednesday, August 21, 2013

Recounting Encounters

Our fellow readers.  Due to unforseen circumstances, and a long move and no internet connection, I will not be posting a podcast this week.  There will be a double the following week.  Sorry for the inconvenience.

Thursday, August 15, 2013

Recounting Encounters - Search for the Diamond Staff Session 8: Chomylla's Key

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, August 1, 2013

Recounting Encounters - Search for the Diamond Staff Session 7: Vault of Song

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, July 25, 2013

Recounting Encounters - Search for the Diamond Staff Session 6: Ruins of Uvaeren

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, July 18, 2013

Recounting Encounters - Search for the Diamond Staff Session 5: Rogue Agents

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, July 11, 2013

Recounting Encounters - Search for the Diamond Staff Session 4: The Ghost Hold

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, July 4, 2013

Recounting Encounters - Search for the Diamond Staff Session 3: The Fangfist Lair

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, June 27, 2013

Recounting Encounters - Search for the Diamond Staff Session 2: Imani's Tower

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, June 20, 2013

Recounting Encounters - Search for the Diamond Staff Session 1: Dark Dealings in Hap

In this follow-up adventure to the gameday: Vault of the Dracolich, the party is called to Hap to speak to the wizard Imani.  A great item has been found called the Diamond Staff which can open countless mysteries of ancient Elven societies.

The staff is stolen by Orcs and the party must now stop the evildoers from unlocking the secrets of the elves and reclaim the diamond staff.

Backstabbing, intrigue, betrayal, and of course the Orcs, will make for a great season of Encounters.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, June 13, 2013

The Storm has Broken - Erik Scott de Bie Speaks on the Conclusion of this Season of D&D Encounters!

This week at Recounting Encounters, Derek, Craig, and I have the wonderful opportunity to once again speak to Erik Scott de Bie, author of this season of D&D Enounters: Storm over Neverwinter.

We had so much fun recording this episode; Erik is very forthcoming and has a great sense of humour.  We talked about some of the things we had to hold back on for fear of spoilers for the finale of this season of D&D Encounters.  Join us as we pick this man's brain for you all during this storm breaking evening with Erik Scott de Bie.

For those of you who do not know Erik, he is the author of the ever popular Shadowbane novels (DownshadowShadowbane, and Shadowbane: Eye of Justice), as well as the author of the fist season of D&D Encounters; Halaster's Lost Apprentice and Season 6: The Lost Crown of Neverwinter.

Erik is constantly writing and is coming out with a lot of stuff all the time.  Follow him where he is most active at ericscottdebie.comFacebook, or Twitter.

Thursday, June 6, 2013

Recounting Encounters - Storm over Neverwinter - Session 8: Eye of the Storm


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, May 30, 2013

Recounting Encounters - Storm over Neverwinter - Session 7-Thunder and Lightning


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, May 23, 2013

Recounting Encounters - Storm over Neverwinter - Session 6- Master of Helm's Hold


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Tuesday, May 21, 2013

A Stormy Evening with Erik Scott de Bie

This week at Recounting Encounters, Derek, Craig, and I have the wonderful opportunity to speak to none other than Erik Scott de Bie, author of this season of D&D Enounters: Storm over Neverwinter.

For those of you who do not know Erik, he is the author of the ever popular Shadowbane novels (Downshadow, Shadowbane, and Shadowbane: Eye of Justice), as well as the author of the fist season of D&D Encounters; Halaster's Lost Apprentice and Season 6: The Lost Crown of Neverwinter.

Erik is constantly writing and is coming out with a lot of stuff all the time.  Follow him where he is active the most at ericscottdebie.comFacebook, or Twitter.

We had so much fun recording this episode; Erik is very forthcoming and has a great sense of humour.  We talked about plenty of things from D&D Encounters to Gencon.  Join us as we pick this man's brain for you all during this stormy evening with Erik Scott de Bie.

Thursday, May 16, 2013

Recounting Encounters - Storm over Neverwinter - Session 5: Into the Mouth of Madness


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, May 9, 2013

Recounting Encounters - Storm over Neverwinter - Session 4: The Ashmadai Strike Back


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, May 2, 2013

Recounting Encounters - Storm over Neverwinter - Session 3: City of the Insane


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, April 25, 2013

Recounting Encounters - Storm over Neverwinter - Session 2: Lost Boy


Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, April 18, 2013

Recounting Encounters - Storm over Neverwinter - Session 1: Lady in Peril

Adventure Background: Storm Over Neverwinter

The frontier city of Neverwinter has persevered in the face of calamity. Yet even as the city rebuilds, an insidious threat rises from within its walls. Neverwinter’s citizens are succumbing to an inexplicable madness, while from the shadows, an evil cult of Asmodeus spins sinister plans. Unless a group of heroes rises to stop these perils, Neverwinter might face an even greater danger on the horizon.

This D&D Encounters season takes characters from levels 3-6. It also includes an optional online component, which allows players and Dungeon Masters to convert the adventure to the D&D Next playtest.

Join us for another great season of the good the bad and the ugly as Derek from dungeonsmaster.com, Craig and I recap everything that happened at our gaming table this week.  We talk about what happened during the encounter, some of the changes that we made as DM's and talk about some of things we liked a lot and things we liked not so much.

Thursday, April 4, 2013

Recounting Encounters: Against the Cult of Chaos - Session 8 The Finale


Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

It has been a great season and enjoy this great finale of a great season of D&D Encounters. I would like to once again thank my guests this season - Craig for the great commentary you provided us on the past season, as well as Shawn Merwin for his willingness to come on our show and teach us a thing or two.

See you next season!!!!

Monday, April 1, 2013

Recounting Encounters: Pre-finale Interview with Shawn Merwin


This week Derek and I had the opportunity to talk and shoot the bull with Shawn Merwin prior to the final encounter in this season of D&D Encounters.  We had a lot of fun recording this.  For those of you who don't know who Shawn is, look down at the bottom of the following illustration and you will see his name there.  He has been one of the contributing authors for the last two seasons of Encounters and Shawn has been kind enough to give his perspective and feedback on how the season came about and some of the feedback he has received. 

Sit back and enjoy this podcast.  For those who are dming the finale, listen up and Shawn gives tips without spoilers on ideas you can use to spruce up the final encounter.





Or listen to it HERE!!

We would like to thank all of out listeners for their continuing support.  We enjoy doing the podcast and love giving the perspective of many tables.  Follow us by clicking on the following links.

I am currently trying to get the iTunes link fixed and been having a heck of a time trying to get anyone to help me over at Apple.  So hopefully for those listeners of the iTune version, we will get it back up soon.  

Thanks for your patience,

To the finale we go...

Alton.

Thursday, March 28, 2013

Recounting Encounters: Against the Cult of Chaos - Session 7


Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Within the next week,  Derek and I have a special guest on a pre-season FINALE PODCAST with one of the co-authors (Shawn Merwin) of this great season so stay tuned!!!

Thursday, March 21, 2013

Recounting Encounters: Against the Cult of Chaos - Session 6



Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Thursday, March 14, 2013

Recounting Encounters: Against the Cult of Chaos - Session 5


Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Thursday, March 7, 2013

Recounting Encounters: Against the Cult of Chaos - Session 4


Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Thursday, February 28, 2013

Recounting Encounters: Against the Cult of Chaos - Session 3


 Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Thursday, February 21, 2013

Recounting Encounters: Against the Cult of Chaos - Session 2


 Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this season, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Public Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!

Sunday, February 17, 2013

2013 SOTY CONTEST SUBMISSIONS!!!!



As always, I am looking forward to the RPG Site of the Year contest put on by Stuffer Shack.  Time is so precious, and this contest give me and hopefully the rest of you, a chance to see what kind of creativity is out there. Submissions are being accepted for all types of sites.

This contest is like no other on the internet and thanks to Tourq, we all get a chance to enjoy such a great slew of reading for the next little bit.

So, what do you do to enter?  Read on or click here to go to the place where it is all taking place and...

Thursday, February 14, 2013

Recounting Encounters: Against the Cult of Chaos - Session 1

 Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot,  where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change. We also have with us this week, Craig Sutherland, who gives us his perspective from his gaming table.

This 12th season of D&D Encounters promises to be one of the better seasons of Wizards of the Coast Play projects.

Players start at level 1, and make their way through Hommel Lane and attempt to figure out what is happening with town.  The players choose their own destinies based on the clues available to them, and eventually come head to head with the cause of the whole ruckus.

PLEASE NOTE THAT THERE WILL BE SPOILERS AS PLAYERS AT EACH OF OUR INDIVIDUAL TABLES WILL BE TAKING DIFFERENT PATHS.

YOU HAVE BEEN WARNED!!!