Her servitors now draw from the Demon Weave to create shrouds of darkness that they call the darkening. Drow can now move to the surface and fight with darkness on their side during, what would normally be daylight hours. With this advantage they hope to complete Lolth's ascendancy in her new role as goddess of magic. Can She be stopped? Can the heroes put an end to her nefarious plots?D&D Encounters season 11, War of Everlasting Darkness, Runs from October 24th through December 19th. This season is the culmination of the ongoing Drow storyline Rise of the Underdark.
Join us, as Derek Myers from Dungeon's Master, and me, Marc Talbot, where we discuss what happened at our gaming table: the good, the not so good, and the wish we could change.
Download the podcast HERE!
This season, there are three new features:
Characters Get to Level Up Each Session - Characters will be allowed to level up at the end of each weekly session, culminating at level 8.
Little Restrictions on the Characters Played - Players have a greater array of character options to choose from. Players can use the following books: Heroes of the Fallen Lands, Heroes of the Forgotten Kingdoms, Player’s Option: Heroes of Shadow, Player’s Option: Heroes of the Feywild, Player’s Option: Heroes of the Elemental Chaos and Into the Unknown: The Dungeon Survival Handbook.
Session are now Mini-adventures- The session include a healthy balance of interactions, exploration and combat.
Each session takes 1-2 hours to play, and each week there’s a new and exciting challenge.
Related Media and Previous Features
Session 1 - Nightfall in Methegrist
Session 2 - Envoy to Many-Arrows
Session 3 - Siege of Mithril Hall
Session 4 - Descent into the Depths
Interview - Shawn Merwin